DESCRIPTION
Official Website: https://wildrift.leagueoflegends.com/en-us/
About the Game: This game was officially launched worldwide in 2020. In China, the game was launched in Oct 2021 and won many prizes, such as Best Game ( iPhone App Store).
About the Team: A transnational cooperation project jointly developed by Riot Games and Tencent; Tencent’s R&D and operation team of nearly 800 people, together with a super-large team composed of Riot’s concurrent training team.
About My Tasks: As a R&D game designer from Tencent, I worked with Riot to design the game content; please see the following for more details.
MY TASKS
Game social system
Main director:Built the game social system outline+platform social ability system.
New user guild
Designed newbie stage and hero tutorial, and conducted further improvement based on the users’ feedback.
Growth guild
Built around game system+battlefield phased instruction.
Launching period
Based on the social feature and feedback from different areas, adjusted and improved the game content with multi-department and international regions
Video
Social System Framework
To build a better social system for players, I designed the fundamental social framework and relative functions based on the overall game-play experience of the MOBA games with special consideration of
the around game system. Below is the framework that I built for Wild Rift. All the relative systems is based on the framework descried here.

Examples from social systems
Based on the above mentioned framework, I hereby show you some relative system designs;To maintain a solid relationship between individual players and encourage their long term retention, I designed the Close Friends system.


The Party Recruiting List is designed for the players to find a group for team battles, through which players can enjoy more activities and pleasure in the team mode.

Aside from the above mentioned systems, other features mentioned in the framework diagrams can also be experienced in the game.